Multitouch Xtend3dLab from Nima on Vimeo.
andrew quinn
A survivor of 20years in visual effects for cinema and TV, and digital content for multi screen immersive environments, including planetariums and museums, Andrew is now involved in the production of realtime 3d/2d content for installations, interactivity and events for clients such as Arte, Replay and Telecom. After years as a professional musician and obtaining a B.Sc (mathematics), he graduated in 3d Animation from the Swinburne Film School in Melbourne, Australia . He has worked on digital effects for cinema, films such as Matrix, Tomb Raider, Dark City and Inkheart. In 2004 he participated in the Artists in labs project, creating a full dome video project for the Lucern Planetarium. In 2008 with NABA he produced realtime, sound reactive graphics, projected on 6 screens for a dance performance at the ZHDK in Zurich; also in 2009 he collaborated with glass sculptress Maria Rosin for the Venice Biennale. In 2009 and 2010, an interactive video wall for Telecom at the Festival della Scienza in Genova and Rome.
website: www.akipix.eu
city: milano
