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WaterTouch @ Acaya
Multitouch/Xtend3dLab
Multitouch Xtend3dLab from Nima on Vimeo.
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e2 expanded enaction
Teacher: Paolo Atzori & Oliver Griem
=='''E2 Expanded Enaction workshop Milan<>Seoul 2010'''==
This workshop is an interdisciplinary international cooperation between the Dept. of Meta Design of Hongik University and the Master Course "Digital Environment Design" of NABA-Milan.
For a period of 2 semesters, the cooperation mainly consists into a collaborative workshop, "E²: Expanded Enaction" occurring through the communication networks and a specifically designed Content Management System.
The workshop will be focused on conceiving, planning and producing projects of enhanced interface design for shared media installation.
Introduction
Enaction is one of the possible ways of organizing knowledge and one
of the forms of interaction with the world. The first definition of
Enaction has been first introduced by (Bruner 1966,1968) and later by
Francisco Varela and Humberto Maturana.
Enactive knowledge is information gained through perception-action
interaction in the environment. In many aspects the Enactive Knowledge
is more natural than the other forms both in terms of the learning
process and in the way it is applied in the world. Such knowledge is
inherently multimodal because it requires the coordination of the
various senses.
Enactive Interfaces are new types of Human-Computer Interface,
interactive systems that allow to organize and transmit this
particular type of knowledge. Multimodal interfaces are a good
candidate for the creation of Enactive interfaces because of their
coordinated use of Haptic, sound and vision, that allow to express and
transmit the Enactive knowledge by integrating different sensory
aspects.
Enactive Interfaces are related to a fundamental interaction concept
which is not exploited by most of the existing Human-Computer
Interface technologies. As stated by Jerome Bruner, the traditional
interaction with the information mediated by a computer is mostly
based on symbolic or iconic knowledge, and not on Enactive knowledge.
While in the symbolic way of learning knowledge is stored as words,
mathematical symbols or other symbol systems, in the iconic stage
knowledge is stored in the form of visual images, such as diagrams and
illustrations that can accompany verbal information. Enactive
knowledge is a form of knowledge based on the active use of the hand
for apprehension tasks.
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Project-> http://www.master-naba-d3d.net/node/1127
